Returns a data frame describing each throw in the simulated pattern,
including which beat and hand each throw originates from, where it lands,
and which prop is thrown. This underpins timeline() and ladder(), and
can be used directly for custom visualisations.
Arguments
- siteswap
Any siteswap object: a
vanillaSiteswap,synchronousSiteswap,multiplexSiteswap,synchronousMultiplexSiteswap, orpassingSiteswap.- n_cycles
Number of complete cycles to simulate (default 3). Increase for patterns with many props to ensure all appear in the data. Setting
n_cycles >= period * n_props * 2guarantees each prop is thrown at least twice.- ...
Additional arguments passed to methods.
Value
A data frame with one row per throw and columns:
beat: throw beat indexhand: throwing hand (0 or 1)throw: throw height (integer)catch_beat: beat on which the prop landscatch_hand: hand that catches (0 or 1)prop: prop identifier (integer)
Synchronous types add an is_crossing column. Passing types instead
include juggler, is_pass, and catch_juggler columns identifying which
juggler throws and catches each prop.
Examples
s <- vanillaSiteswap("531")
throw_data(s)
#> beat hand throw catch_beat catch_hand prop
#> 1 1 0 5 6 1 1
#> 2 2 1 3 5 0 2
#> 3 3 0 1 4 1 3
#> 4 4 1 5 9 0 3
#> 5 5 0 3 8 1 2
#> 6 6 1 1 7 0 1
#> 7 7 0 5 12 1 1
#> 8 8 1 3 11 0 2
#> 9 9 0 1 10 1 3
